Basic Shading
Shading that only applies to small spots such as under the chin or legs
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- 25 ST

Simple Shading
Only uses one layer of shading throughout the piece. More detailed than basic but not as detailed as complex
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- 75 ST

Complex Shading
Has both light and dark values on said drawing, can also apply to several layers of shading!
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- 120 ST

Painted Shading
Shading that covers several different layers of both dark and light values, can also resemble fur or hair on the piece! Depends on the person
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- 450 ST

Simplistic Background
Smaller things such as drawn on stars and the like! Does not apply to default textures, shapes, gradients, or photos
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- 100 ST

Complex Background
Pieces such as a character being outside and the like! Has things such as props
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- Lined: 500 ST
- Colored Lineart: 700 ST
- Lineless: 850 ST
- Painted: 1100 ST
+ Basic Shading: 100 ST
+ Simple Shading: 225 ST
+ Complex Shading: 360 ST
+ Painted Shading: 900

Scene
Characters interacting with the environment! Sort of like complex but with more thought put into it
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- Lined: 1000 ST
- Colored Lineart: 1350 ST
- Lineless: 1500 ST
- Painted: 1700 ST
+ Basic Shading: 150 ST
+ Simple Shading: 450 ST
+ Complex Shading: 720 ST
+ Painted Shading: 1950 ST

Minimal Animation
Things such as wiggle icons, eye blinks, and head bop tweening. Very simple
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- 150 ST

Moderate Animation
May contain various things on the canvas moving or something like more hand drawn frames! More complex than minimal animation
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- Lined: 500 ST
- Colored Lineart: 650 ST
- Lineless: 800 ST
- Painted: 1000 ST
+ Basic Shading: 50 ST
+ Simple Shading: 115 ST
+ Complex Shading: 150 ST
+ Painted Shading: 575 ST

Detailed Animation
Things such as run cycles and the like! Has plenty of unique frames and moving parts
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- Lined: 1000 ST
- Colored Lineart: 1500 ST
- Lineless: 1850 ST
- Painted: 2250 ST
+ Basic Shading: 100 ST
+ Simple Shading: 200 ST
+ Complex Shading: 250 ST
+ Painted Shading: 675 ST

Complex Animation
Things such as various shots, different types of animation, length, etc! Category just applies to things that are more complex than a run cycle!
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Will be determined by length, how many different scenes, how much animation there is, etc